Character rigging, animation, real-time and CFX services
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Services / Character Technology

Built to move.
Built to perform.

RIG / ANIM / REAL-TIME / CFX

Frenetics FX Studios provides specialized character production support for games, animation and VFX. From rigging and deformation to real-time workflows and character effects, we help production teams add technical capacity, solve character challenges and deliver pipeline-ready work.

What we do
Specialized character support, built to fit your production.

We work as a focused production partner for studios that need additional character capacity, specialist technical support or complete character deliverables. Our workflows are designed around the client’s pipeline, animation needs, schedule and final platform.

Character and creature rigging
01 / RIGGING

Rigging

Built for performance. Designed for animators.

We deliver production-ready character and creature rigs with a strong focus on deformation quality, performance and animator-friendly controls. From individual hero characters to larger rigging packages, each setup is built around the client’s conventions, animation requirements and production pipeline.

Character Rigging Creature Rigging Facial Rigging Mechanical Rigging Skinning & Deformation Python Tools Maya 3ds Max
Character and creature animation
02 / ANIMATION

Animation

Giving characters weight, personality and purpose.

Our animation support focuses on believable movement, strong posing and character performance while respecting the visual language of each production. We can support gameplay, cinematic and technical animation needs while working closely with the rigging and character pipeline used by the client.

Character Animation Creature Animation Gameplay Animation Cinematic Animation Animation Polish Technical Animation Retargeting
Real-time character workflows in Unreal Engine
03 / REAL-TIME

Real-Time

Characters ready for real-time worlds.

We develop and integrate characters for modern real-time pipelines, connecting DCC workflows with Unreal Engine. Support can range from individual character integration to runtime rigging, deformation, physics and procedural systems designed to work cleanly inside an existing production environment.

Unreal Engine Control Rig Character Integration Animation Blueprints Runtime Rigging Physics ML Deformer Optimization
Character FX cloth muscle and secondary motion
04 / CFX

CFX

The movement beyond the skeleton.

Our Character FX support adds the secondary motion and physical behavior that brings characters closer to their final form. We develop simulation and deformation solutions for cloth, muscles, skin, accessories and other dynamic elements, either as focused support or as part of a broader character package.

Cloth Simulation Muscle Simulation Skin & Fat Deformation Secondary Motion Hair & Accessories Collision Setup Chaos Flesh ML Deformer
How we support production

Built to work
with your team.

Every production has different constraints. Frenetics FX Studios can support a complete character package, reinforce an internal team during a busy production period, or integrate into an existing workflow for specialized technical work.

01

PROJECT-BASED

Send us the character requirements and deliverables. We handle the agreed scope from setup through technical delivery.

02

PRODUCTION SUPPORT

Additional specialist capacity when an internal team needs help meeting production demand or deadlines.

03

PIPELINE INTEGRATION

Workflows adapted to the client’s naming, tools, engine requirements, review process and technical conventions.

04

SCALABLE DELIVERY

Support that can begin with a single hero character and expand into larger batches as production needs grow.

Need more character
production capacity?

Tell us what your team needs and where Frenetics FX Studios can support the production.

Start a Project ↗